﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floor_15_20_Leveling
{
    class Asazi : Mob
    {
        public bool hasHappened = false;

        public Asazi()
        {
            this.Identifier = "Asazi";
            this.gold = 1000;
            this.health = 2500;
            this.maxHealth = 2500;
            this.xp = 10000;
            this.damageMin = 300;
            this.damageMax = 350;
            this.maxHeal = 1050;
            this.minHeal = 800;
            this.level = 20;
            this.healPoint = 50;
        }

        public void ResetStats(Asazi asazi)
        {
            asazi.health = asazi.maxHealth;
        }
    }
}
